Our QA team conduct the following types of video game testing:

  • Playtests – The process when testers are involved in the gameplay to describe the found bugs as well as an overall impression of the game.
  • Focus Testing – Focus tests usually assess the changes made in the most recent iteration of the game’s development. Players evaluate how a particular game mechanic works. The focus test is usually performed in one day and divided into sessions.
  • Regression Testing – Tests of previously tested parts of the game to make sure that the fixes did not produce new bugs.
  • Smoke or Acceptance Testing – A preliminary, quick test of the game build, to get inconsistencies or bugs which can quickly reject or accept the build for the next, deep iteration of testing.
  • Exploratory Testing – Testing the game “on the fly” without preliminary developed test cases. Get and go.
  • Stability Testing – Is the game playable within some time or under some circumstances? An example is: “Can I play 3 hours on a weak device?”.
  • Performance Testing – A test of how the game is performing on different devices/hardware. What is the frame rate? Could the speed of the game be annoying for the player?
  • Security Testing – How secure is the game? It could mean anything, such as: can the game possibly get hacked in terms of user’s or internal database, or the possibility of cheats in the game.
  • Usability Testing – A test to get if the player could have challenges that are not created by a game designer. Any type of getting stuck in the gameplay or an interface.
  • Functionality Testing – Testing of the main functionality of the game. The most general test of the game. Does it work as required?
  • Interrupt Testing – A test to check what is going on if the power shuts off or the user switches to another task (boss came into the office), the internet shuts down, or other issues like these.
  • Installation Testing – A test dedicated to finding problems with the game installation or a new version installation over the one of the previous on the device.
  • Compatibility Testing – A test that sees if the game works on different types of devices. New/Old versions of Android, iPhone/iPad, AMD/Intel processors, or different graphics cards.
  • Compliance/Conformance Testing – A test that checks if the game corresponds with an application store requirements or even the ESRB rating.

Our QA team can test your games on almost all possible platforms:

  • PC (Windows, MacOS, Linux).
  • Mobile (Android, iOS (iPhone and iPad).
  • Online (Browser Games, Social Networks Games, such as Facebook Games).
  • AR
  • Console (Xbox, PS4, Nintendo)
  • VR (Oculus Rift & Oculus Touch, HTC Vive, Gear VR)

P.S. No matter what game you need to test, always remember the following rules:

  1. Jump to the platform
  2. Provide an access to the playable game (Link to a build – not the code)
  3. Get a test plan (Play with it and adjust)
  4. Run your tests and get a real-time updated bug list
Test your games and make your customers happy!
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