Project Transfer

Project Transfer

Case:  One department is taking over the project from another department or even studio to continue developing the game. Problem: A studio is taking the project to continue de

Publisher’s control

Publisher’s control

Case: The great example of interaction between QA and development teams is a Publisher’s QA. The Publisher is a very important and necessary link between the development team a

Project Acceptance

Project Acceptance

Case: Due to a tiny budget and lack of technical skills (or team), delegating the development of a game project to an outsourcing company almost never allows achieving proper tests

Third Party Opinion

Third Party Opinion

Case: A small company or startup have their project almost ready and are going to release it to their gamers. Problem: The need for an urgent release of the product, but the l

Testings With No Proper Result

Testings With No Proper Result

Case: A small studio with insufficient experience in QA has been testing its game for a very long time but unit tests have not covered all aspects. Other testing services were also

Testing by Community

Testing by Community

Case: A game is developed and ready to be tested. One of the options is to put it through community testing. Problem: It is an important and good step in game development. Howev